They recruit followers through live streams and are basically Gearbox’s take on Instagram influencers and YouTube celebrities. The pair lead a cult of personality that has enthralled all of the bandits on Pandora. For 3, Gearbox has gone in the complete opposite direction, with a pair of twin antagonists - Troy and Tyreen Calypso - who have somehow managed to supplant Claptrap as the most annoying characters in the series. In Borderlands 2, I didn’t mind the rehashed storyline because the game’s antagonist - Handsome Jack - was so damn charismatic it was a real delight anytime he showed up. Sure, this time, you get to travel to other planets looking for other vaults, but it’s basically the same thing you’ve already done twice over (three times if you played the pre-sequel).Ĭredit: Gearbox Entertainment Twice the antagonism, half the charisma The storyline is pretty much the same too: You’re a vault hunter looking for a mythical vault filled to the brim with alien technology. The series’ lowbrow humor is basically the same too, and if you found it funny then, you’ll find it funny now, but it relies a little too much on memes and South Park-style innuendo to be truly commendable. That cel-shaded art style still looks great, but after countless other titles have used a similar look, it doesn’t have the same impact as before. Borderlands 3 is the latest installment of the franchise and, as advertised, it’s bigger, better, and more bombastic than ever, but at its core, it’s essentially the same game. It was a revelation with its gorgeous cel-shaded art style and politically incorrect brand of humor, and one of the most memorable games of that era.īut ten years later, not much has changed. When Borderlands first released in 2009, it effectively invented the shooter-looter genre, ingeniously combining the fast-paced fun of FPS gaming with the dopamine-fueled loot grind of RPGs and MMOs.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |